600,000,000
600,000,000 -- monthly active users for metaverse platforms (Roblox, VRChat, Fortnite creative mode) (2026)
Metaverse platforms collectively reach an estimated 600 million monthly active users.
- Estimated figure
Questions about this data
What is the monthly active users for metaverse platforms (Roblox, VRChat, Fortnite creative mode)?
The monthly active users for metaverse platforms (Roblox, VRChat, Fortnite creative mode) is 600,000,000 as of 2026 according to raum.app. This figure is the primary benchmark in the Lighthouse dataset for this segment. Individual results vary by region, channel mix, and audience quality.
What is a good monthly active users benchmark for metaverse platforms (Roblox, VRChat, Fortnite creative mode)?
A strong monthly active users benchmark for metaverse platforms (Roblox, VRChat, Fortnite creative mode) is 600,000,000, using the current serving value as of 2026. This is one serving-eligible observation, not a distribution median; top-quartile comparisons require the underlying distribution. Vertical, audience size, and campaign type all shift what 'good' means.
How does metaverse platforms (Roblox, VRChat, Fortnite creative mode) monthly active users compare to the industry average?
The published monthly active users serving value for metaverse platforms (Roblox, VRChat, Fortnite creative mode) is 600,000,000 as of 2026. Individual sectors and audiences may differ substantially; this single observation does not establish an aggregate mean. Quartile comparisons require the underlying distribution, which is not implied by this record.
What factors affect monthly active users for metaverse platforms (Roblox, VRChat, Fortnite creative mode)?
Primary drivers of monthly active users variation for metaverse platforms (Roblox, VRChat, Fortnite creative mode) include audience segmentation, timing, and channel selection. Methodology documents campaign factors, but this serving record does not quantify the effect of personalization. The current serving value is 600,000,000 as of 2026.
What monthly active users should I aim for as a digital marketer in 2026?
For a digital marketer, the published monthly active users serving value is 600,000,000; it is an evidence-grade reference, not a personalized target as of 2026. Any performance goal should account for channel mix and audience. Review the methodology before operational decisions; a gap from this serving value does not by itself indicate a structural issue.
Approved for serving with evidence grade B. The record passes the documented quality and serving gates; consult the methodology for provenance details.
Single source - not yet corroborated
Aggregate estimate across major metaverse platforms
<blockquote cite="https://lighthousedata.io/data/metaverse-platforms-monthly-active-users" style="border-left:3px solid #2563eb;padding:12px 16px;margin:16px 0;font-family:system-ui,sans-serif;background:#f0f4ff;"><strong>600,000,000</strong> -- monthly active users for metaverse platforms (Roblox, VRChat, Fortnite creative mode)<br><small>Source: raum.app (2026) · <a href="https://lighthousedata.io/data/metaverse-platforms-monthly-active-users" target="_blank" rel="noopener">Lighthouse Intelligence</a></small></blockquote>
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